DirectSR unifies DLSS, XeSS and FSR, end of incompatible games

Standardized DirectSR API: Games will no longer need separate support for all upscaling technologies It’s five years since Nvidia began pushing upscaling into gaming with first-generation DLSS on GeForce RTX 2000 GPUs. The approach has caught on, and now both AMD and Intel have their own alternatives in FSR and XeSS. The big drawback is … Continue reading DirectSR unifies DLSS, XeSS and FSR, end of incompatible games