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Intel Core i7-11700KF: A hair slower, but better value than Core i9

3DMark

8 cores, 16 threads. From this point of view, it is the same configuration as the Core i9-11900K(F). However, the Core i9 is a significantly more expensive processor and, especially in games, it has a much higher power consumption. At the same time, the difference in performance is minimal. It follows that with higher efficiency, the Core i7-11700K(F) has a more attractive price-performance ratio.

Top-end models of any hardware always have an unfavorable price-performance ratio, but Intel went even harder in the case of the Core i7-11900K, or the i7-11900KF. The MSRP increase over the Core i7-11700K(F) is $ 139–140, depending on whether we are comparing models with or without a functional integrated graphics core. The model with inactive iGPU is to have a dollar lower MSRP.

The price difference is about 18% lower ($ 114) between the Comet Lake Core i9-10900K(F) and the Core i7-10700K(F). Some might not even notice, but when you consider the even higher performance of the Ci9-10900K(F) compared to the two cores lighter Ci7-10700K(F), the surcharge for the faster but still octa-core Rocket Lake is getting real.

It’s true that the difference of single-core boost is 100 MHz higher for Rocket Lake processors, but that probably won’t be a good argument for the price increase. The Core i7-11700K(F) should reach only 5 GHz in single-core boost and the Core i9-11900K(F) up to 5.3 GHz. The Ci7-11700K(F) is not very different from the Ci9-11900K(F)—the cores are physically the same, with an area of 276.4 mm².

The PL1 limits (125 W) and PL2 (251 W) are also the same, but there is one interesting thing. The Core i7 has a reported 100 MHz higher base clock than the Core i9. This is likely because the Ci9-11900K(F) supports Gear 1 (1:1 memory divider) DDR4-3200 and the Ci7-11700K(F) officially supports Gear 1 DDR4-2933. The Ci7-11700K(F) is only intended to support the DDR4-3200 with Gear 2 (1:2 memory divider), but of course, only in the theoretical level of the least favorable interplay of circumstances (with relatively unsuitable memory modules and possibly in combination with a worse motherboard).

The specifications most likely count with this and it is expected that the Core i9 will have a higher memory controller power consumption. This means that the Core i9 will have more watts per core clock while respecting the Tau time limit with PL1 (TDP), bringing it to 3.6 GHz (and Ci9 will remain at 3.5 GHz). Under the same conditions, with the same Gear with the same fast memory, however, the Core i9 will not lag behind in performance.

We have the Core i7 Rocket Lake test model in the variant with an unlocked multiplier and with the iGPU inactive (i.e. 11700KF) against the Ci9-11900K, which has a graphic core that is functional. Otherwise, it does not differ from the model without iGPU (11900KF) in anything except a higher price. The price difference, which we wrote about in the introduction, applies to the comparison of processors with the same equipment (i.e. always with a graphics core or always without it). The Ci9-11900K with iGPU is, of course, an even more expensive processor compared to the tested Ci9-11700KF, and the difference in MSRP is $ 165. These recommended prices, after conversion into euros at the same exchange rate, also correspond to the current trend of market prices.

Let’s remind that the Core i7-11700KF and Rocket Lake processors generally support PCIe 4.0, are built on the new Cypress Cove architecture (but manufacturing process is still 14 nm) and have higher IPC than the previous Comet Lake-S generation, so you don’t have to worry about slightly reduced all-core boost clock.

ManufacturerIntelIntel
LineCore i7Core i9
SKU11700KF11900K
CodenameRocket LakeRocket Lake
CPU microarchitectureCypress CoveCypress Cove
Manufacturing node14 nm14 nm
SocketLGA 1200LGA 1200
Launch date03/30/202103/30/2021
Launch price374 USD539 USD
Core count88
Thread count1616
Base frequency3.6 GHz3.5 GHz
Max. Boost (1 core)5.0 GHz5.3 GHz
Max. boost (all-core)4.6 GHz4.8 GHz
Typ boostuTBM 3.0, TVB, ABTTBM 3.0, TVB, ABT
L1i cache 32 kB/core32 kB/core
L1d cache 48 kB/core48 kB/core
L2 cache 512 kB/core512 kB/core
L3 cache 1× 16 MB1× 16 MB
TDP125 W125 W
Max. power draw during boost251 W (PL2)251 W (PL2)
Overclocking supportYesYes
Memory (RAM) support DDR4-3200DDR4-3200
Memory channel count2× 64 bit2× 64 bit
RAM bandwidth51.2 GB/s51.2 GB/s
ECC RAM support NoNo
PCI Express support 4.04.0
PCI Express lanes×16 + ×4×16 + ×4
Chipset downlinkDMI 3.0 ×8DMI 3.0 ×8
Chipset downlink bandwidth8.0 GB/s duplex8.0 GB/s duplex
BCLK100 MHz100 MHz
Die size276.4 mm²276.4 mm²
Transistor count? bn.? bn.
TIM used under IHSSolderSolder
Boxed cooler in packageNoNo
Instruction set extensionsSSE4.2, AVX2, FMA, AVX-512, SHA, VNNI, GNA 2.0SSE4.2, AVX2, FMA, AVX-512, SHA, VNNI, GNA 2.0
VirtualizationVT-x, VT-d, EPTVT-x, VT-d, EPT
Integrated GPUN/AUHD 750
GPU architectureXe LP (Gen. 12)
GPU: shader count256
GPU: TMU count16
GPU: ROP count8
GPU frequency350–1300 MHz
Display outputsDP 1.4a, HDMI 2.0b
Max. resolution5120 × 3200 px (60 Hz)
HW video decodeHW video decodeHEVC, VP9
HW video encodeHW video encodeAV1, HEVC, VP9
/* Here you can add custom CSS for the current table */ /* Lean more about CSS: https://en.wikipedia.org/wiki/Cascading_Style_Sheets */ /* To prevent the use of styles to other tables use "#supsystic-table-998" as a base selector for example: #supsystic-table-998 { ... } #supsystic-table-998 tbody { ... } #supsystic-table-998 tbody tr { ... } */




8 cores, 16 threads. From this point of view, it is the same configuration as the Core i9-11900K(F). However, the Core i9 is a significantly more expensive processor and, especially in games, it has a much higher power consumption. At the same time, the difference in performance is minimal. It follows that with higher efficiency, the Core i7-11700K(F) has a more attractive price-performance ratio.

Gaming tests

We test performance in games in four resolutions with different graphics settings. To warm up, there is more or less a theoretical resolution of 1280 × 720 px. We had been tweaking graphics settings for this resolution for a long time. We finally decided to go for the lowest possible (Low, Lowest, Ultra Low, …) settings that a game allows.

One could argue that a processor does not calculate how many objects are drawn in such settings (so-called draw calls). However, with high detail at this very low resolution, there was not much difference in performance compared to FHD (which we also test). On the contrary, the GPU load was clearly higher, and this impractical setting should demonstrate the performance of a processor with the lowest possible participation of a graphics card.

At higher resolutions, high settings (for FHD and QHD) and highest (for UHD) are used. In Full HD it’s usually with Anti-Aliasing turned off, but overall, these are relatively practical settings that are commonly used.

The selection of games was made considering the diversity of genres, player popularity and processor performance requirements. For a complete list, see Chapters 7–16. A built-in benchmark is used when a game has one, otherwise we have created our own scenes, which we always repeat with each processor in the same way. We use OCAT to record fps, or the times of individual frames, from which fps are then calculated, and FLAT to analyze CSV. Both were developed by the author of articles (and videos) from GPUreport.cz. For the highest possible accuracy, all runs are repeated three times and the average values of average and minimum fps are drawn in the graphs. These multiple repetitions also apply to non-gaming tests.

Computing tests

Let’s start lightly with PCMark 10, which tests more than sixty sub-tasks in various applications as part of a complete set of “benchmarks for a modern office”. It then sorts them into fewer thematic categories and for the best possible overview we include the gained points from them in the graphs. We then have the total score for single and multithreaded performance from Geekbench 5. Lighter test tasks are also represented by tests in a web browser – Speedometer and Octane. Other tests usually represent higher load or are aimed at advanced users.

We test the 3D rendering performance in Cinebench. In R20, where the results are more widespread, but mainly in R23. Rendering in this version takes longer with each processor, cycles of at least ten minutes. We also test 3D rendering in Blender, with the Cycles render in the BMW and Classroom projects. You can also compare the latter with the test results of graphics cards (contains the same number of tiles).

We test how processors perform in video editing in Adobe Premiere Pro and DaVinci Resolve Studio 17. We use a PugetBench plugin, which deals with all the tasks you may encounter when editing videos. We also use PugetBench services in Adobe After Effects, where the performance of creating graphic effects is tested. Some subtasks use GPU acceleration, but we never turn it off, as no one will do it in practice. Some things don’t even work without GPU acceleration, but on the contrary, it’s interesting to see that the performance in the tasks accelerated by the graphics card also varies as some operations are still serviced by the CPU.

We test video encoding in HandBrake and benchmarks (x264 HD and HWBot x265). x264 HD benchmark works in 32-bit mode (we did not manage to run 64-bit consistently on W10 and in general on newer OS’s it may be unstable and show errors in video). In HandBrake we use the x264 processor encoder for AVC and x265 for HEVC. Detailed settings of individual profiles can be found in the corresponding chapter 25. In addition to video, we also encode audio, where all the details are also stated in the chapter of these tests. Gamers who record their gameplay on video can also have to do with the performance of processor encoders. Therefore, we also test the performance of “processor broadcasting” in two popular applications OBS Studio and Xsplit.

We also have two chapters dedicated to photo editing performance. Adobe has a separate one, where we test Photoshop via PugetBench. However, we do not use PugetBench in Lightroom, because it requires various OS modifications for stable operation, and overall we rather avoided it (due to the higher risk of complications) and create our own test scenes. Both are CPU intensive, whether it’s exporting RAW files to 16-bit TIFF with ProPhotoRGB color space or generating 1:1 thumbnails of 42 lossless CR2 photos.

However, we also have several alternative photo editing applications in which we test CPU performance. These include Affinity Photo, in which we use a built-in benchmark, or XnViewMP for batch photo editing or ZPS X. Of the truly modern ones, there are three Topaz Labz applications that use AI algorithms. DeNoise AI, Gigapixel AI and Sharpen AI. Topaz Labs often and happily compares its results with Adobe applications (Photoshop and Lightroom) and boasts of better results. So we’ll see, maybe we’ll get into it from the image point of view sometime. In processor tests, however, we are primarily focused on performance.

We test compression and decompression performance in WinRAR, 7-Zip and Aida64 (Zlib) benchmarks, decryption in TrueCrypt and Aida64, where in addition to AES there are also SHA3 tests. In Aida64, we also test FPU in the chapter of mathematical calculations. From this category you may also be interested in the results of Stockfish 13 and the number of chess combinations achieved per unit time. We perform many tests that can be included in the category of mathematics in SPECworkstation 3.1. It is a set of professional applications extending to various simulations, such as LAMMPS or NAMD, which are molecular simulators. A detailed description of the tests from SPECworkstation 3.1 can be found at spec.org. We do not test 7-zip, Blender and HandBrake from the list for redundancy, because we test performance in them separately in applications. A detailed listing of SPECWS results usually represents times or fps, but we graph “SPEC ratio”, which represents gained points—higher means better.

Processor settings…

We test processors in the default settings, without active PBO2 (AMD) or ABT (Intel) technologies, but naturally with active XMP 2.0.

… and app updates

The tests should also take into account that, over time, individual updates may affect performance comparisons. Some applications are used in portable versions, which are not updated or can be kept on a stable version, but this is not the case for some others. Typically, games update over time. On the other hand, even intentional obsolescence (and testing something out of date that already behaves differently) would not be entirely the way to go.

In short, just take into account that the accuracy of the results you are comparing decreases a bit over time. To make this analysis easier for you, we indicate when each processor was tested. You can find this in the dialog box, where there is information about the test date of each processor. This dialog box appears in interactive graphs, just hover the mouse cursor over any bar.




8 cores, 16 threads. From this point of view, it is the same configuration as the Core i9-11900K(F). However, the Core i9 is a significantly more expensive processor and, especially in games, it has a much higher power consumption. At the same time, the difference in performance is minimal. It follows that with higher efficiency, the Core i7-11700K(F) has a more attractive price-performance ratio.

Methodology: how we measure power draw

Measuring CPU power consumption is relatively simple, much easier than with graphics cards. All power goes through one or two EPS cables. We also use two to increase the cross-section, which is suitable for high performance AMD processors up to sTR(X)4 or for Intel HEDT, and in fact almost for mainstream processors as well. We have Prova 15 current probes to measure current directly on the wires. This is a much more accurate and reliable way of measuring than relying on internal sensors.

The only limitation of our current probes may be when testing the most powerful processors. These already exceed the maximum range of 30 A, at which high accuracy is guaranteed. For most processors, the range is optimal (even for measuring a lower load, when the probes can be switched to a lower and more accurate range of 4 A), but we will test models with power consumption over 360 W on our own device, a prototype of which we have already built. Its measuring range will no longer be limiting, but for the time being we will be using the Prova probes in the near future.

The probes are properly set to zero and connected to a UNI-T UT71E multimeter before each measurement. It records samples of current values during the tests via the IR-USB interface and writes them in a table at one-second intervals. We can then create bar graphs with power consumption patterns. But we always write average values in bar graphs. Measurements take place in various load modes. The lowest represents an idle Windows 10 desktop. This measurement takes place on a system that had been idle for quite some time.

Audio encoding (FLAC) represents a higher load, but processors use only one core or one thread for this. Higher loads, where more cores are involved, are games. We test power consumption in F1 2020, Shadow of the Tomb Raider and Total War Saga: Troy in 1920 × 1080 px. In this resolution, the power consumption is usually the highest or at least similar to that in lower or higher resolutions, where in most cases the CPU power draw rather decreases due to its lower utilization.

Power draw limits are disabled for both Intel and AMD processors, unlocked to the PL2/PPT level. As is the case with most motherboards, this is also set in the default settings. This means that the “Tau” timeout after 56 seconds does not reduce power draw and frequencies even under higher load, and performance is stable. We considered whether or not to accept the more economical settings. In the end, we won’t, on the grounds that the vast majority of users don’t do it either and thus the results and comparisons would be rather uninteresting. The solution would indeed be to test with and without power limit, but this is impossible from a time point of view in the context of processor tests. However, we won’t ignore this issue and it will be getting space in motherboard tests where it makes more sense to us.

We always use motherboards with extremely robust, efficient VRM, so that the losses on MOSFETs distort the measured results as little as possible and the test setups are powered by a high-end 1200 W BeQuiet! Dark Power Pro 12 power supply. It is strong enough to supply every processor, even with a fully loaded GeForce RTX 3080, and at the same time achieves above-standard efficiency even at lower load. For a complete overview of test setup components, see Chapter 5 of this article.




8 cores, 16 threads. From this point of view, it is the same configuration as the Core i9-11900K(F). However, the Core i9 is a significantly more expensive processor and, especially in games, it has a much higher power consumption. At the same time, the difference in performance is minimal. It follows that with higher efficiency, the Core i7-11700K(F) has a more attractive price-performance ratio.

Methodology: temperature and clock speed tests

When choosing a cooler, we eventually opted for Noctua NH-U14S. It has a high performance and at the same time there is also the TR4-SP3 variant designed for Threadripper processors. It differs only by the base, the radiator is otherwise the same, so it will be possible to test and compare all processors under the same conditions. The fan on the NH-U14S cooler is set to a maximum speed of 1,500 rpm during all tests.

Measurements always take place on a bench-wall in a wind tunnel which simulates a computer case, with the difference that we have more control over it.

System cooling consists of four Noctua NF-S12A PWM fans, which are in an equilibrium ratio of two at the inlet and two at the outlet. Their speed is set at a fixed 550 rpm, which is a relatively practical speed that is not needed to be exceeded. In short, this should be the optimal configuration based on our tests of various system cooling settings.

It is also important to maintain the same air temperature around the processors. Of course, this also changes with regard to how much heat a particular processor produces, but at the inlet of the tunnel it must always be the same for accurate comparisons. In our air-conditioned test lab, it is currently in the range of 21–21.3 °C.

Maintaining a constant inlet temperature is necessary not only for a proper comparison of processor temperatures, but especially for unbiased performance comparisons. Trend of clock speed and especially single-core boost depends on the temperature. In the summer at higher temperatures, processors may be slower in living spaces than in the winter.

For Intel processors, we register the maximum core temperature for each test, usually of all cores. These maximum values are then averaged and the result is represented by the final value in the graph. From the outputs of single-threaded load, we only pick the registered values from active cores (these are usually two and alternate during the test). It’s a little different with AMD processors. They don’t have temperature sensors for every core. In order for the procedure to be as methodically as possible similar to that applied on Intel processors, the average temperature of all cores is defined by the highest value reported by the CPU Tdie sensor (average). For single-threaded load, however, we already use a CPU sensor (Tctl/Tdie), which usually reports a slightly higher value, which better corresponds to the hotspots of one or two cores. But these values as well as the values from all internal sensors must be taken with a grain of salt, the accuracy of the sensors varies across processors.

Clock speed evaluation is more accurate, each core has its own sensor even on AMD processors. Unlike temperatures, we plot average clock speed values during tests in graphs. We monitor the temperature and clock speed of the processor cores in the same tests, in which we also measure the power consumption. And thus, gradually from the lowest load level on the desktop of idle Windows 10, through audio encoding (single-threaded load), gaming load in three games (F1 2020, Shadow of the Tomb Raider and Total War Saga: Troy), to a 10-minute load in Cinebench R23 and the most demanding video encoding with the x264 encoder in HandBrake.

To record the temperatures and clock speed of the processor cores, we use HWiNFO, in which sampling is set to two seconds. With the exception of audio encoding, the graphs always show the averages of all processor cores in terms of temperatures and clock speed. During audio encoding, the values from the loaded core are given.




8 cores, 16 threads. From this point of view, it is the same configuration as the Core i9-11900K(F). However, the Core i9 is a significantly more expensive processor and, especially in games, it has a much higher power consumption. At the same time, the difference in performance is minimal. It follows that with higher efficiency, the Core i7-11700K(F) has a more attractive price-performance ratio.

Test setup

Cooler: Noctua NH-U14S
RAM: Patriot Blackout (4× 8 GB, 3600 MHz/CL18)
Graphics card: MSI RTX 3080 Gaming X Trio
SSD: 2× Patriot Viper VPN100 (512 GB + 2 TB)
Power supply: BeQuiet! Dark Power Pro 12 1200 W

Test configuration
CPU CoolerNoctua NH-U14S@12 V
Thermal compoundNoctua NT-H2
Motherboard*MSI MEG X570 Ace
Memory (RAM)Patriot Blackout, 4× 8 GB, 3600 MHz/CL18
Graphics cardMSI RTX 3080 Gaming X Trio, Resizable BAR off
SSD2× Patriot Viper VPN100 (512 GB + 2 TB)
PSUBeQuiet! Dark Power Pro 12 (1200 W)
/* Here you can add custom CSS for the current table */ /* Lean more about CSS: https://en.wikipedia.org/wiki/Cascading_Style_Sheets */ /* To prevent the use of styles to other tables use "#supsystic-table-980" as a base selector for example: #supsystic-table-980 { ... } #supsystic-table-980 tbody { ... } #supsystic-table-980 tbody tr { ... } */
*Following motherboard BIOS versions are used: v1.14 on MSI MEG Z590 Ace, v1E on MSI MEG X570 and v17 on MSI MEG Z490.

Note: Graphics drivers used at the time of testing: Nvidia GeForce 466.77 and OS Windows 10 build 19043.




8 cores, 16 threads. From this point of view, it is the same configuration as the Core i9-11900K(F). However, the Core i9 is a significantly more expensive processor and, especially in games, it has a much higher power consumption. At the same time, the difference in performance is minimal. It follows that with higher efficiency, the Core i7-11700K(F) has a more attractive price-performance ratio.

3DMark

We use 3DMark Professional for the tests and the following tests: Night Raid (DirectX 12), Fire Strike (DirectX 11) and Time Spy (DirectX 12). In the graphs you will find partial CPU scores, combined scores, but also graphics scores. You can find out to what extent the given processor limits the graphics card.










8 cores, 16 threads. From this point of view, it is the same configuration as the Core i9-11900K(F). However, the Core i9 is a significantly more expensive processor and, especially in games, it has a much higher power consumption. At the same time, the difference in performance is minimal. It follows that with higher efficiency, the Core i7-11700K(F) has a more attractive price-performance ratio.

Assassin’s Creed: Valhalla

Test environment: resolution 1280 × 720 px; graphics settings preset: Low; API DirectX 12; no extra settings; test scene: built-in benchmark.



Test environment: resolution 1920 × 1080 px; graphics settings preset: Low; API DirectX 12; extra settings: Anti-Aliasing: low; test scene: built-in benchmark.



Test environment: resolution 2560 × 1440 px; graphics settings preset: High; API DirectX 12; no extra settings; test scene: built-in benchmark.



Test environment: resolution 3840 × 2160 px; graphics settings preset: Ultra High; API DirectX 12; no extra settings; test scene: built-in benchmark.



8 cores, 16 threads. From this point of view, it is the same configuration as the Core i9-11900K(F). However, the Core i9 is a significantly more expensive processor and, especially in games, it has a much higher power consumption. At the same time, the difference in performance is minimal. It follows that with higher efficiency, the Core i7-11700K(F) has a more attractive price-performance ratio.

Borderlands 3

Test environment: resolution 1280 × 720 px; graphics settings preset: Very Low; API DirectX 12; no extra settings; test scene: built-in benchmark.



Test environment: resolution 1920 × 1080 px; graphics settings preset: High; API DirectX 12; extra settings: Anti-Aliasing: None; test scene: built-in benchmark.



Test environment: resolution 2560 × 1440 px; graphics settings preset: High; API DirectX 12; no extra settings; test scene: built-in benchmark.



Test environment: resolution 3840 × 2160 px; graphics settings preset: Ultra; API DirectX 12; no extra settings; test scene: built-in benchmark.





8 cores, 16 threads. From this point of view, it is the same configuration as the Core i9-11900K(F). However, the Core i9 is a significantly more expensive processor and, especially in games, it has a much higher power consumption. At the same time, the difference in performance is minimal. It follows that with higher efficiency, the Core i7-11700K(F) has a more attractive price-performance ratio.

Counter-Strike: GO

Test environment: resolution 1280 × 720 px; lowest graphics settings with no Anti-Aliasing, API DirectX 9; test platform script with Dust 2 map tour.



Test environment: resolution 1920 × 1080 px; high graphics settings with no Anti-Aliasing, API DirectX 9; test platform script with Dust 2 map tour.



Test environment: resolution 2560 × 1440 px; high graphics settings; 4× MSAA, API DirectX 9; test platform script with Dust 2 map tour.



Test environment: resolution 3840 × 2160 px; very high graphics settings; 4× MSAA, API DirectX 9; test platform script with Dust 2 map tour.





8 cores, 16 threads. From this point of view, it is the same configuration as the Core i9-11900K(F). However, the Core i9 is a significantly more expensive processor and, especially in games, it has a much higher power consumption. At the same time, the difference in performance is minimal. It follows that with higher efficiency, the Core i7-11700K(F) has a more attractive price-performance ratio.

Cyberpunk 2077

Test environment: resolution 1280 × 720 px; graphics settings preset: Low; API DirectX 12; no extra settings; test scene: custom (Little China).



Test environment: resolution 1920 × 1080 px; graphics settings preset: High; API DirectX 12; no extra settings; test scene: custom (Little China).



Test environment: resolution 2560 × 1440 px; graphics settings preset: High; API DirectX 12; no extra settings; test scene: custom (Little China).



Test environment: resolution 3840 × 2160 px; graphics settings preset: Ultra; API DirectX 12; no extra settings; test scene: custom (Little China).





8 cores, 16 threads. From this point of view, it is the same configuration as the Core i9-11900K(F). However, the Core i9 is a significantly more expensive processor and, especially in games, it has a much higher power consumption. At the same time, the difference in performance is minimal. It follows that with higher efficiency, the Core i7-11700K(F) has a more attractive price-performance ratio.

DOOM Eternal

Test environment: resolution 1280 × 720 px; graphics settings preset: Low; API Vulkan; extra settings: Present From Compute: off, Motion Blur: Low, Depth of Field Anti-Aliasing: off; test scene: custom.



Test environment: resolution 1920 × 1080 px; graphics settings preset: High; API Vulkan; extra settings: Present From Compute: on, Motion Blur: High, Depth of Field Anti-Aliasing: off; test scene: custom.



Test environment: resolution 2560 × 1440 px; graphics settings preset: High; API Vulkan; extra settings: Present From Compute: on, Motion Blur: High, Depth of Field Anti-Aliasing: on; test scene: custom.



Test environment: resolution 3840 × 2160 px; graphics settings preset: Ultra Nightmare; API Vulkan; extra settings: Present From Compute: on, Motion Blur: High, Depth of Field Anti-Aliasing: on; test scene: custom.





8 cores, 16 threads. From this point of view, it is the same configuration as the Core i9-11900K(F). However, the Core i9 is a significantly more expensive processor and, especially in games, it has a much higher power consumption. At the same time, the difference in performance is minimal. It follows that with higher efficiency, the Core i7-11700K(F) has a more attractive price-performance ratio.

F1 2020

Test environment: resolution 1280 × 720 px; graphics settings preset: Ultra Low; API DirectX 12; extra settings: Anti-Aliasing: off, Anisotropic Filtering: off; test scene: built-in benchmark (Australia, Clear/Dry, Cycle).



Test environment: resolution 1920 × 1080 px; graphics settings preset: High; API DirectX 12; extra settings: Anti-Aliasing: off, Skidmarks Blending: off; test scene: built-in benchmark (Australia, Clear/Dry, Cycle).



Test environment: resolution 2560 × 1440 px; graphics settings preset: High; API DirectX 12; extra settings: Anti-Aliasing: TAA, Skidmarks Blending: off; test scene: built-in benchmark (Australia, Clear/Dry, Cycle).



Test environment: resolution 3840 × 2160 px; graphics settings preset: Ultra High; API DirectX 12; extra settings: Anti-Aliasing: TAA, Skidmarks Blending: off; test scene: built-in benchmark (Australia, Clear/Dry, Cycle).





8 cores, 16 threads. From this point of view, it is the same configuration as the Core i9-11900K(F). However, the Core i9 is a significantly more expensive processor and, especially in games, it has a much higher power consumption. At the same time, the difference in performance is minimal. It follows that with higher efficiency, the Core i7-11700K(F) has a more attractive price-performance ratio.

Metro Exodus

Test environment: resolution 1280 × 720 px; graphics settings preset: Low; API DirectX 12; no extra settings test scene: built-in benchmark.



Test environment: resolution 1920 × 1080 px; graphics settings preset: High; API DirectX 12; no extra settings; test scene: built-in benchmark.



Test environment: resolution 2560 × 1440 px; graphics settings preset: High; API DirectX 12; no extra settings; test scene: built-in benchmark.



Test environment: resolution 3840 × 2160 px; graphics settings preset: Extreme; API DirectX 12; no extra settings; test scene: built-in benchmark.



8 cores, 16 threads. From this point of view, it is the same configuration as the Core i9-11900K(F). However, the Core i9 is a significantly more expensive processor and, especially in games, it has a much higher power consumption. At the same time, the difference in performance is minimal. It follows that with higher efficiency, the Core i7-11700K(F) has a more attractive price-performance ratio.

Microsoft Flight Simulator

Note: The measured results in this chapter do not reflect the current state of the game. After a major update from July 27, 2021, performance in MFS has changed significantly. To what extent, you can find out in a test comparing performance “before” and “after”. However, we returned the Core i7-11700KF before the update was released, so the results from the period before the July update are still used.

Test environment: resolution 1280 × 720 px; graphics settings preset: Low; API DirectX 11; extra settings: Anti-Aliasing: off; test scene: custom (Paris-Charles de Gaulle, Air Traffic: AI, February 14, 9:00) autopilot: from 1000 m until hitting the terrain.



Test environment: resolution 1920 × 1080 px; graphics settings preset: Low; API DirectX 11; extra settings: Anti-Aliasing: off; test scene: custom (Paris-Charles de Gaulle, Air Traffic: AI, February 14, 9:00) autopilot: from 1000 m until hitting the terrain.



Test environment: resolution 2560 × 1440 px; graphics settings preset: High; API DirectX 11; extra settings: Anti-Aliasing: TAA; test scene: custom (Paris-Charles de Gaulle, Air Traffic: AI, February 14, 9:00) autopilot: from 1000 m until hitting the terrain.



Test environment: resolution 3840 × 2160 px; graphics settings preset: Ultra; API DirectX 11; extra settings: Anti-Aliasing: TAA; test scene: custom (Paris-Charles de Gaulle, Air Traffic: AI, February 14, 9:00) autopilot: from 1000 m until hitting the terrain.





8 cores, 16 threads. From this point of view, it is the same configuration as the Core i9-11900K(F). However, the Core i9 is a significantly more expensive processor and, especially in games, it has a much higher power consumption. At the same time, the difference in performance is minimal. It follows that with higher efficiency, the Core i7-11700K(F) has a more attractive price-performance ratio.

Shadow of the Tomb Raider

Test environment: resolution 1280 × 720 px; graphics settings preset: Lowest; API DirectX 12; extra settings: Anti-Aliasing: off; test scene: built-in benchmark.



Test environment: resolution 1920 × 1080 px; graphics settings preset: High; API DirectX 12; extra settings: Anti-Aliasing: off; test scene: built-in benchmark.



Test environment: resolution 2560 × 1440 px; graphics settings preset: High; API DirectX 12; extra settings: Anti-Aliasing: TAA; test scene: built-in benchmark.



Test environment: resolution 3840 × 2160 px; graphics settings preset: Highest; API DirectX 12; extra settings: Anti-Aliasing: TAA; test scene: built-in benchmark.





8 cores, 16 threads. From this point of view, it is the same configuration as the Core i9-11900K(F). However, the Core i9 is a significantly more expensive processor and, especially in games, it has a much higher power consumption. At the same time, the difference in performance is minimal. It follows that with higher efficiency, the Core i7-11700K(F) has a more attractive price-performance ratio.

Total War Saga: Troy

Test environment: resolution 1280 × 720 px; graphics settings preset: Low; API DirectX 11; no extra settings; test scene: built-in benchmark.



Test environment: resolution 1920 × 1080 px; graphics settings preset: High; API DirectX 11; no extra settings; test scene: built-in benchmark.



Test environment: resolution 2560 × 1440 px; graphics settings preset: High; API DirectX 11; no extra settings; test scene: built-in benchmark.



Test environment: resolution 3840 × 2160 px; graphics settings preset: Ultra; API DirectX 11; no extra settings; test scene: built-in benchmark.





8 cores, 16 threads. From this point of view, it is the same configuration as the Core i9-11900K(F). However, the Core i9 is a significantly more expensive processor and, especially in games, it has a much higher power consumption. At the same time, the difference in performance is minimal. It follows that with higher efficiency, the Core i7-11700K(F) has a more attractive price-performance ratio.

Overall gaming performance











8 cores, 16 threads. From this point of view, it is the same configuration as the Core i9-11900K(F). However, the Core i9 is a significantly more expensive processor and, especially in games, it has a much higher power consumption. At the same time, the difference in performance is minimal. It follows that with higher efficiency, the Core i7-11700K(F) has a more attractive price-performance ratio.

Gaming performance per euro







8 cores, 16 threads. From this point of view, it is the same configuration as the Core i9-11900K(F). However, the Core i9 is a significantly more expensive processor and, especially in games, it has a much higher power consumption. At the same time, the difference in performance is minimal. It follows that with higher efficiency, the Core i7-11700K(F) has a more attractive price-performance ratio.

PCMark








Geekbench





8 cores, 16 threads. From this point of view, it is the same configuration as the Core i9-11900K(F). However, the Core i9 is a significantly more expensive processor and, especially in games, it has a much higher power consumption. At the same time, the difference in performance is minimal. It follows that with higher efficiency, the Core i7-11700K(F) has a more attractive price-performance ratio.

Speedometer (2.0) and Octane (2.0)

Test environment: We’re using a portable version of Google Chrome (91.0.472.101) 64-bit so that real-time results are not affected by browser updates. GPU hardware acceleration is enabled as each user has in the default settings.



Note: The values in the graphs represent the average of the points obtained in the subtasks, which are grouped according to their nature into seven categories (Core language features, Memory and GC, Strings and arrays, Virtual machine and GC, Loading and Parsing, Bit and Math operations and Compiler and GC latency).










8 cores, 16 threads. From this point of view, it is the same configuration as the Core i9-11900K(F). However, the Core i9 is a significantly more expensive processor and, especially in games, it has a much higher power consumption. At the same time, the difference in performance is minimal. It follows that with higher efficiency, the Core i7-11700K(F) has a more attractive price-performance ratio.

Cinebench R20


Cinebench R23



Blender@Cycles

Test environment: We use well-known projects BMW (510 tiles) and Classroom (2,040 tiles) and renderer Cycles. Render settings are set to None, with which all the work falls on the CPU.



LuxRender (SPECworkstation 3.1)




8 cores, 16 threads. From this point of view, it is the same configuration as the Core i9-11900K(F). However, the Core i9 is a significantly more expensive processor and, especially in games, it has a much higher power consumption. At the same time, the difference in performance is minimal. It follows that with higher efficiency, the Core i7-11700K(F) has a more attractive price-performance ratio.

Adobe Premiere Pro (PugetBench)

Test environment: set of PugetBench tests. App version of Adobe Premiere Pro is 15.2.

































8 cores, 16 threads. From this point of view, it is the same configuration as the Core i9-11900K(F). However, the Core i9 is a significantly more expensive processor and, especially in games, it has a much higher power consumption. At the same time, the difference in performance is minimal. It follows that with higher efficiency, the Core i7-11700K(F) has a more attractive price-performance ratio.

DaVinci Resolve Studio (PugetBench)

Test environment: set of PugetBench tests, test type: standard. App version of DaVinci Resolve Studio is 17.2.1 (build 12).
























8 cores, 16 threads. From this point of view, it is the same configuration as the Core i9-11900K(F). However, the Core i9 is a significantly more expensive processor and, especially in games, it has a much higher power consumption. At the same time, the difference in performance is minimal. It follows that with higher efficiency, the Core i7-11700K(F) has a more attractive price-performance ratio.

Graphic effects: Adobe After Effects

Test environment: set of PugetBench tests. App version of Adobe After Effects is 18.2.1.



































8 cores, 16 threads. From this point of view, it is the same configuration as the Core i9-11900K(F). However, the Core i9 is a significantly more expensive processor and, especially in games, it has a much higher power consumption. At the same time, the difference in performance is minimal. It follows that with higher efficiency, the Core i7-11700K(F) has a more attractive price-performance ratio.

HandBrake

Test environment: For video conversion we’re using a 4K video LG Demo Snowboard with a 43.9 Mb/s bitrate. AVC (x264) and HEVC (x265) profiles are set for high quality and enoder profiles are “slow”. HandBrake version is 1.3.3 (2020061300).

x264 and x265 benchmarks







8 cores, 16 threads. From this point of view, it is the same configuration as the Core i9-11900K(F). However, the Core i9 is a significantly more expensive processor and, especially in games, it has a much higher power consumption. At the same time, the difference in performance is minimal. It follows that with higher efficiency, the Core i7-11700K(F) has a more attractive price-performance ratio.

Audio encoding

Test environment: Audio encoding is done using command line encoders, we measure the time it takes for the conversion to finish. The same 42-minute long 16-bit WAV file (stereo) with 44.1 kHz is always used (Love Over Gold by Dire Straits album rip in a single audio file).

Encoder settings are selected to achieve maximum or near maximum compression. The bitrate is relatively high, with the exception of lossless FLAC of about 200 200 kb/s.

Note: These tests measure single-thread performance.

FLAC: reference encoder 1.3.2, 64-bit build. Launch options: flac.exe -s -8 -m -e -p -f

MP3: encoder lame3.100.1, 64-bit build (Intel 19 Compiler) from RareWares. Launch options: lame.exe -S -V 0 -q 0

AAC: uses Apple QuickTime libraries, invoked through the application from the command line, QAAC 2.72, 64-bit build, Intel 19 Compiler (does not require installation of the whole Apple package). Launch options: qaac64.exe -V 100 -s -q 2

Opus: reference encoder 1.3.1, Launch options: opusenc.exe –comp 10 –quiet –vbr –bitrate 192




8 cores, 16 threads. From this point of view, it is the same configuration as the Core i9-11900K(F). However, the Core i9 is a significantly more expensive processor and, especially in games, it has a much higher power consumption. At the same time, the difference in performance is minimal. It follows that with higher efficiency, the Core i7-11700K(F) has a more attractive price-performance ratio.

Broadcasting

Test environment: Applications OBS Studio and Xsplit. We’re using the built-in benchmark (scene Australia, Clear/Dry, Cycle) in F1 2020, in a resolution of 2560 × 1440 px and the same graphics settings, as with standard game performance tests. Thanks to this, we can measure the performance decrease if you record your gameplay with the x264 software encoder while playing. The output is 2560 × 1440 px at 60 fps.







8 cores, 16 threads. From this point of view, it is the same configuration as the Core i9-11900K(F). However, the Core i9 is a significantly more expensive processor and, especially in games, it has a much higher power consumption. At the same time, the difference in performance is minimal. It follows that with higher efficiency, the Core i7-11700K(F) has a more attractive price-performance ratio.

Adobe Photoshop (PugetBench)

Test environment: set of PugetBench tests. App version of Adobe Photoshop is 22.4.2.



















Adobe Lightroom Classic

Test environment: With the settings above, we export 42 uncompressed .CR2 (RAW Canon) photos with a size of 20 Mpx. Then we create 1:1 previews from them, which also represent one of the most processor intensive tasks in Lightroom. The version of Adobe Lightroom Classic is 10.3.




8 cores, 16 threads. From this point of view, it is the same configuration as the Core i9-11900K(F). However, the Core i9 is a significantly more expensive processor and, especially in games, it has a much higher power consumption. At the same time, the difference in performance is minimal. It follows that with higher efficiency, the Core i7-11700K(F) has a more attractive price-performance ratio.

Affinity Photo (benchmark)

Test environment: built-in benchmark.





Topaz Labs AI apps

Topaz DeNoise AI, Gigapixel AI and Sharpen AI. These single-purpose applications are used for restoration of low-quality photos. Whether it is high noise (caused by higher ISO), raster level (typically after cropping) or when something needs extra focus. The AI performance is always used.

Test settings for Topaz Labs applications. DeNoise AI, Gigapixel AI and Sharpen AI, left to right. Each application has one of the three windows

Test environment: As part of batch editing, 42 photos with a lower resolution of 1920 × 1280 px are processed, with the settings from the images above. DeNoise AI is in version 3.1.2, Gigapixel in 5.5.2 and Sharpen AI in 3.1.2.



The processor is used for acceleration (and high RAM allocation), but you can also switch to the GPU

XnViewMP

Test environment: XnViewMP is finally a photo-editor for which you don’t have to pay. At the same time, it uses hardware very efficiently. In order to achieve more reasonable comparison times, we had to create an archive of up to 1024 photos, where we we reduce the original resolution of 5472 × 3648 px to 1980 × 1280 px and filters with automatic contrast enhancement and noise reduction are also being applied during this process. We use 64-bit portable version 0.98.4.

Zoner Photo Studio X

Test environment: In Zoner Photo Studio X, we convert 42 .CR2 (RAW Canon) photos to JPEG while keeping the original resolution (5472 × 3648 px) at the lowest possible compression, with the ZPS X profile ”high quality for archival”.




8 cores, 16 threads. From this point of view, it is the same configuration as the Core i9-11900K(F). However, the Core i9 is a significantly more expensive processor and, especially in games, it has a much higher power consumption. At the same time, the difference in performance is minimal. It follows that with higher efficiency, the Core i7-11700K(F) has a more attractive price-performance ratio.

WinRAR 6.01

7-Zip 19.00







8 cores, 16 threads. From this point of view, it is the same configuration as the Core i9-11900K(F). However, the Core i9 is a significantly more expensive processor and, especially in games, it has a much higher power consumption. At the same time, the difference in performance is minimal. It follows that with higher efficiency, the Core i7-11700K(F) has a more attractive price-performance ratio.

TrueCrypt 7.1a






Aida64 (AES, SHA3)





8 cores, 16 threads. From this point of view, it is the same configuration as the Core i9-11900K(F). However, the Core i9 is a significantly more expensive processor and, especially in games, it has a much higher power consumption. At the same time, the difference in performance is minimal. It follows that with higher efficiency, the Core i7-11700K(F) has a more attractive price-performance ratio.

Y-cruncher



Stockfish 13

Test environment: Host for the Stockfish 13 engine is a chess app Arena 2.0.1, build 2399.


Aida64, FPU tests




FSI (SPECworkstation 3.1)



Kirchhoff migration (SPECworkstation 3.1)

Python36 (SPECworkstation 3.1)



SRMP (SPECworkstation 3.1)

Octave (SPECworkstation 3.1)


FFTW (SPECworkstation 3.1)



Convolution (SPECworkstation 3.1)

CalculiX (SPECworkstation 3.1)




8 cores, 16 threads. From this point of view, it is the same configuration as the Core i9-11900K(F). However, the Core i9 is a significantly more expensive processor and, especially in games, it has a much higher power consumption. At the same time, the difference in performance is minimal. It follows that with higher efficiency, the Core i7-11700K(F) has a more attractive price-performance ratio.

RodiniaLifeSci (SPECworkstation 3.1)





WPCcfd (SPECworkstation 3.1)

Poisson (SPECworkstation 3.1)

LAMMPS (SPECworkstation 3.1)





NAMD (SPECworkstation 3.1)






8 cores, 16 threads. From this point of view, it is the same configuration as the Core i9-11900K(F). However, the Core i9 is a significantly more expensive processor and, especially in games, it has a much higher power consumption. At the same time, the difference in performance is minimal. It follows that with higher efficiency, the Core i7-11700K(F) has a more attractive price-performance ratio.

Memory tests…




… and cache (L1, L2, L3)















8 cores, 16 threads. From this point of view, it is the same configuration as the Core i9-11900K(F). However, the Core i9 is a significantly more expensive processor and, especially in games, it has a much higher power consumption. At the same time, the difference in performance is minimal. It follows that with higher efficiency, the Core i7-11700K(F) has a more attractive price-performance ratio.

Processor power draw trend




8 cores, 16 threads. From this point of view, it is the same configuration as the Core i9-11900K(F). However, the Core i9 is a significantly more expensive processor and, especially in games, it has a much higher power consumption. At the same time, the difference in performance is minimal. It follows that with higher efficiency, the Core i7-11700K(F) has a more attractive price-performance ratio.

Priemerná spotreba procesorov










8 cores, 16 threads. From this point of view, it is the same configuration as the Core i9-11900K(F). However, the Core i9 is a significantly more expensive processor and, especially in games, it has a much higher power consumption. At the same time, the difference in performance is minimal. It follows that with higher efficiency, the Core i7-11700K(F) has a more attractive price-performance ratio.

Performance per watt






8 cores, 16 threads. From this point of view, it is the same configuration as the Core i9-11900K(F). However, the Core i9 is a significantly more expensive processor and, especially in games, it has a much higher power consumption. At the same time, the difference in performance is minimal. It follows that with higher efficiency, the Core i7-11700K(F) has a more attractive price-performance ratio.

Achieved CPU clock speed









8 cores, 16 threads. From this point of view, it is the same configuration as the Core i9-11900K(F). However, the Core i9 is a significantly more expensive processor and, especially in games, it has a much higher power consumption. At the same time, the difference in performance is minimal. It follows that with higher efficiency, the Core i7-11700K(F) has a more attractive price-performance ratio.

CPU temperature










8 cores, 16 threads. From this point of view, it is the same configuration as the Core i9-11900K(F). However, the Core i9 is a significantly more expensive processor and, especially in games, it has a much higher power consumption. At the same time, the difference in performance is minimal. It follows that with higher efficiency, the Core i7-11700K(F) has a more attractive price-performance ratio.

Conclusion

The Core i7-11700KF processor does not lag significantly behind the Core i9-11900K in games. In Full HD resolution, the average loss is only by 3% and is gradually decreasing. In QHD it’s only 2% and in UHD only 1%, which even the biggest perfectionists will not distinguish. It doesn’t make sense to further explain the differences in gaming performance even when compared to AMD processors. With the Ryzen 9 5900X, this is the most balanced duel at the level of average differences, which also fits into one percent.

The analysis of performance in the individual games already points to some major differences. The R9 5900X seems to be more suitable for Counter-Strike: GO, where the game on Ci7-11700KF in FHD is 19% slower. In QHD, this difference decreases to 5% and in UHD the game changes and Intel is 3% (19.5 fps) faster. The Core i7-11700KF in higher resolutions is also slightly better than the R9 5900X in Assassin’s Creed: Valhalla, F1 2020 or in Total War Saga: Troy. Ryzen does a hair better in Borderlands 3 and in lower resolution in general (FHD) and extremely low resolution in combination with low graphics settings. The difference is pretty significant there, up to -12% in favor of the Core i7, but it should always be stated only on a theoretical level (out of interest). No one will probably prefer playing in 720p@low.

In games such as Cyberpunk 2077, Metro Exodus, Shadow of the Tomb Raider or DOOM Eternal the performance levels of the Ci7-11700KF, R9 5900X, but also Ci9-11900K are very similar in terms of QHD (1440p) and higher resolutions, for which it is assumed that this price class of processors will serve for. Due to the fact that the gaming performance of the Ci7-11700KF is on average only 3% (FHD) and less (QHD and UHD) lower than the Ci9-11900K, the Core i7 is a significantly more efficient processor. Its power draw is lower by 15–17% and only Total War Saga: Troy exceeds the 125 W TDP. The Ci9-11900K is above 125 W all the time, which means that on setups respecting the time limit for PL2, game performance may decrease slightly.

In any case, the coefficients of performance per watt or per price favor the Core i7 Rocket Lake significantly more than the Core i9. The Core i5 (11400F and 10400F) are even better in this regard, but at the expense of significantly lower performance, even for gaming. The higher efficiency of the Ci7-11700KF is also manifested in non-gaming areas. For example in 3D rendering or video encoding, the performance of the Core i7 compared to the Core i9 is only 2–3% lower, but the power draw difference is 6% to the detriment of the 11900K. A similar performance difference (on average about 4%) from the point of view of Ci7-11700KF is also in video editing, photo editing, graphic effects, but also (de)compression, (de)cryption, mathematical calculations or physical simulations/a>.

The comparison of single-threaded performance is also remarkable (in audio encoding, Y-cruncher or in Geekbench 5), where the Core i9 has thanks to significantly higher TVB clock a performance advantage of roughly 4–5 %, but at 15% lower power draw. In single-threaded tasks, the Ci7-11700KF can be even more efficient than the Ryzen 9 5900X due to lower clock rate.

As with the Core i9, the Core i7 also reaches higher temperature levels and needs a cooler of high capacity. Especially with video encoding using the AVX-512 instruction set, when the temperatures with the Noctua NH-U14S cooler at maximum speed exceed 90 °C under heavy load. However, the quality of the thermally conductive material/solder under the IHS is just as effective as on the Core i9’s silicon, as the small reduction in temperature corresponds to the slightly lower power consumption.

In conclusion, we can say that the Core i7-11700KF is a more economical (energy and price) alternative to the Core i9-11900K(F) processor, which will not give you that much extra. The price of the Ci7-11700KF is lower than that of the Ryzen 7 5800X, which is still currently the cheapest Vermeer with eight cores. We can’t give it a “Smart Buy!”, but the Core i7-11700KF deserves the “Approved” award.

Intel Core i7-11700KF
+ Excellent single-threaded performance
+ Higher IPC compared to the Core i7-10700K
+ Decent game performance, at the level of Ryzen 9 5000 processors in higher resolutions
+ Better efficiency than with Core i9-11900K(F)
+ Attractive efficiency for single-threaded tasks even compared to AMD processors
+ Significantly better price-performance ratio than with the Core i9-11900K(F)
+ Overall a decent price-performance ratio in this class
+ Support for AVX-512 instruction set
- Significantly lower efficiency (performance per watt) in multithreaded tasks compared to AMD Ryzen 5900X
- No integrated graphics core
- Obsolete 14 nm manufacturing process
Retail price: EUR 374
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We’ve got the games for our tests from Jama levova

Special thanks to Blackmagic Design (for a licence to DaVinci Resolve Studio), Topaz Labs (for licences to apps DeNoise AI, Gigapixel AI and Sharpen AI) and Zoner (for a licence to Photo Studio X)