GeForce RTX 5090 gets Chinese D version, no performance reduction

A year ago, due to US sanctions aimed at limiting China’s access to powerful AI acceleration, Nvidia began selling the cut-down RTX 4090D instead of the GeForce RTX 4090 in that market because the high-end gaming GPU was already crossing the performance limits imposed. As expected, the new Blackwell generation will face the same problem and Nvidia is preparing a special RTX 5090D Chinese SKU, but reportedly with full performance. Read more “GeForce RTX 5090 gets Chinese D version, no performance reduction” »

UDNA: Next-gen architecture will unite AMD’s gaming and AI GPUs

The next generation AMD GPUs with RDNA 4 architecture should be coming soon. The company has now confirmed the rumors that high-end models will not be released in this generation and it will cover only part of the performance and price range. But the company also discussed their long-term roadmaps for the Radeon and Instinct GPU architectures. It seems we could be in for a change as significant as the transition from GCN to RDNA. Read more “UDNA: Next-gen architecture will unite AMD’s gaming and AI GPUs” »

Mobile Zen 5 is here: Ryzen AI 300 “Strix Point” SoC detailed

The Ryzen AI 300 mobile CPUs with Zen 5 architecture officially launched on Sunday. There’s a lot of news to go along with it: a third model has been added to form the top of the range, and we have learned various other architectural details of the laptop version of Zen 5 (and Zen 5c). Including information about the implementation of AVX-512, which as leaked before and will have lower performance than the fully 512-bit desktop Ryzen 9000. Read more “Mobile Zen 5 is here: Ryzen AI 300 “Strix Point” SoC detailed” »

Gigabyte SSD brings back SLC NAND, lasts 109,500 write cycles

The boom (or bubble?) around AI has brought many things, and among them interesting news for those missing SSDs based on MLC and SLC NAND Flash which was more pricy but had better performance and crucially, much longer lifespan so you didn’t have to worry about wearing out the SSD. That said, Gigabyte is launching an SSD that is officially designed for AI applications, but not just for them – its main asset is precisely SLC recording. Read more “Gigabyte SSD brings back SLC NAND, lasts 109,500 write cycles” »

End of DDR3 memory, old PC upgrades to get costlier. Because of AI

HBM2, HBM3 etc. to be rare memory used on expensive server and compute hardware in low volumes. But the boom of AI accelerators (like Nvidia’s GPUs) suddenly catapulted the technology into a highly desirable component, now accounting for large percentages of total DRAM production. This is going to be at the expense of legacy RAM – a large portion of the lines previously producing DDR3 memory have reportedly switched to HBM. Read more “End of DDR3 memory, old PC upgrades to get costlier. Because of AI” »

AMD rebrands CPUs too, mimics Intel’s Core Ultra with Ryzen AI

Last summer, Intel announced a transition to a new era of processors, symbolized by the rebranding to Core Ultra for Meteor Lake and the upcoming Lunar Lake and Arrow Lake processors. AMD has often copied Intel’s branding methods in the past, and it seens it’s going to do it again. The upcoming Zen 5 processors will get their own version of the Ultra gimmick, and ironically, Intel might actually be jealous of the idea, this time. Read more “AMD rebrands CPUs too, mimics Intel’s Core Ultra with Ryzen AI” »

RTX Video HDR: Nvidia’s AI gives ordinary web videos HDR look

Last year, Nvidia introduced a feature called RTX Video Super Resolution, which uses the GPU to upscale and enhance web video with a DLSS 1.0-like filter utilising an artificial intelligence (though you can use this upscaler in VLC Media Player as well). This technology has now been extended to RTX Video HDR, which is again an AI filter that recreates (simulates) an HDR component for an ordinary video, adding high dynamic range visuals. Read more “RTX Video HDR: Nvidia’s AI gives ordinary web videos HDR look” »

Amazon unveils 96-core ARM Graviton4 CPU and Trainium2 AI chip

Last month, Microsoft unveiled their first custom processors being developed for datacenter and Azure services. Also Amazon, which was the first of these US hyperscalers to go the custom hardware route, is now launching new CPUs for its servers. And with it Trainium2, already the second generation of an in-house developed AI accelerator. Amazon also revealed that it has already produced over two million of its CPUs. Read more “Amazon unveils 96-core ARM Graviton4 CPU and Trainium2 AI chip” »

Nvidia’s new fastest AI GPU: H200 with 141GB of HBM3E memory

Last year, Nvidia launched the 4nm H100 accelerator with Hopper architecture. It has since been the company’s fastest GPU for AI. Now the company is launching its successor dubbed H200. It isn’t quite a new generation yet, but something of a refresh that will lead Nvidia’s lineup until the next generation with the Blackwell architecture is released. The H200 relies on the use of faster memory, but that should also lift overall performance. Read more “Nvidia’s new fastest AI GPU: H200 with 141GB of HBM3E memory” »

Intel unveils Meteor Lake processors: 4nm, tiles, Xe LPG graphics

Meteor Lake is Intel’s first processor manufactured on in-house 4nm node, an important milestone. It is also, paradoxically, Intel’s first processor manufactured at TSMC, as many of its parts are outsourced in this way – a milestone too. This is the first mainstream Intel processor to use chiplets (or tiles) and advanced 3D packaging. It’s almost and extra beyond that, that there are new CPU cores, new GPU, and a new NPU for AI acceleration. Read more “Intel unveils Meteor Lake processors: 4nm, tiles, Xe LPG graphics” »

Nvidia unveils DLSS 3.5: Better ray tracing not only for RTX 4000

Nvidia has now announced a new iteration of its DLSS AI upscaling technology, following on from the third generation or DLSS 3 from last year. However, the new DLSS 3.5 is somewhat confusingly named, as it is to some extent more of a continuation of DLSS 2.x – this improvement will not depend on DLSS 3 (also referred to as Frame Generation). That means it works on older GeForce RTX 2000 and RTX 3000 generation graphics cards. Read more “Nvidia unveils DLSS 3.5: Better ray tracing not only for RTX 4000” »

Microsoft preparing its own AI chips to compete with Nvidia’s GPUs

The development of artificial intelligence has gained mainstream awareness in recent months with news around ChatGPT and OpenAI and similar projects. These advanced neural networks and AI models have large hardware requirements, benefiting Nvidia, whose GPUs are used to train and run these neural networks. But this interest may also bring new competitors. Among them is reportedly Microsoft, which is preparing its own chips for AI. Read more “Microsoft preparing its own AI chips to compete with Nvidia’s GPUs” »