Cyberpunk 2077 patch 1.2 – how’s the performance? Tests done!

Cyberpunk 2077 without visual “gimmicks”

The long-awaited big update 1.2 for Cyberpunk 2077, was released a few days ago. We always test this game comprehensively, using six different settings. And from the high attendance of these chapters, we know that you are interested in its post-apocalyptic theme. Testing the performance difference “before” and “after” the patch was therefore a nice duty that we enjoyed. Also because ray tracing is already available on Radeon.

Cyberpunk 2077 without visual “gimmicks”

Test platform custom scene (Little China); API DirectX 12, graphics settings preset Ultra; no extra settings.







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