Nvidia GeForce RTX 5080 FE Review: More Performance, Same Price

The GeForce RTX 5080 series gaming graphics cards go on sale today, and simultaneously, we can now publish performance test results. The biggest improvement over the last generation is an interesting performance boost in the most demanding titles at 4K and support for new standards and technologies. The edge is especially gained in demanding ray tracing scenarios, and vice versa.

I measured the operating characteristics in the F1 24 benchmark at a resolution of 3840 × 2160 pixels with the Ultra setting and DLAA anti-aliasing. With this setting, the GPU is fully loaded. This is a benchmark with five laps on the Singapore map in wet conditions.

The frame rate hovers around 60 frames per second.

The card’s clock speed holds steady around 2730 MHz.

With this setting, the power consumption of the card is around 333 W according to the monitoring, which is below the power limit.

The power consumption of the whole computer measured by a UT71E multimeter was then around 456 W.

The temperatures of the GPU are significantly lower than those of the RTX 5090.

The speed of both fans is the same and stays around 1620 rpm after warming up, at which the measured noise level reaches around 42.3 dBA. And it’s a shame, the curve could have been shifted lower, this way the card is on the worse side in comparison to the noise level of common non-reference mid-range models.


⠀

mVolt+ Unlocks Forbidden GeForce RTX 5000 Overclocking Options

Overclocking graphics cards is quite different from how “OC” works on CPUs. GPUs generally operate at fairly low voltages and clock speeds, and their overclocking is mostly artificially limited by various power or voltage limits in the drivers and firmware. The same is true of Nvidia’s current cards. But the artificial OC limits have now been bypassed, so it may be possible to extract significantly higher performance from them, although not without risks. Read more “mVolt+ Unlocks Forbidden GeForce RTX 5000 Overclocking Options” »

DLSS 5: First Game Out, Inner Workings and Performance Cost

The files of the AI game image enhancement technology DLSS 5 have leaked last week, and modders added the filter to the first games—unofficially. However, the official launch was not far behind. Nvidia has announced that it is now officially launching in the first game, NBA2K27, which is also the title from which the files previously leaked. Starting tomorrow, you will be able to try out what it looks like and what its costs are. Read more “DLSS 5: First Game Out, Inner Workings and Performance Cost” »

Nvidia plans GeForce RTX 5090 SE graphics. A chance for gamers?

A few days ago, we reported that the previously canceled GeForce RTX 5080 Super card is once again on track for launch. It was expected to be the fastest model in the Blackwell refresh lineup, but Nvidia is apparently preparing another model above it. However, it will not officially carry the “Super” designation, since it will be a cut-down sibling of the flagship GeForce RTX 5090. As such, it could prove to be an attractive card for gamers. Read more “Nvidia plans GeForce RTX 5090 SE graphics. A chance for gamers?” »

Leave a Reply

Your email address will not be published. Required fields are marked *