FSR “Redstone” Frame Generation: How’s It Running for You?

Last week, AMD released a major update to AMD Software: Adrenalin Edition, codenamed “Redstone”, the driver package for Radeon graphics cards. Compared to earlier versions, it now uses AI to improve performance and image quality—not only for FSR 4 upscaling, but it also adds other AI-driven technologies: FSR Frame Generation, FSR Ray Regeneration, and FSR Radiance Caching. Let’s take a look at how to get frame generation up and running. Read more “FSR “Redstone” Frame Generation: How’s It Running for You?” »

AMD FSR Redstone is official: using AI for higher image quality

AMD FSR Redstone pushes the FidelityFX Super Resolution package for upscaling and frame generation into the machine learning era. Enhanced upscaling, frame generation, Ray Regeneration, and Radiance Caching all utilize ML on Radeon RX 9000 cards with the RDNA 4 architecture. We’ll look at what FSR Redstone adds compared to previous FSR 1–3 generations, how it works, what its limitations are, and how PC game support will shape up. Read more “AMD FSR Redstone is official: using AI for higher image quality” »

CoD: Black Ops 7: RX 9060 XT, RX 9070 XT and Ray Regeneration

With the launch of the Radeon RX 9060 XT, AMD announced a second-half upgrade to its FSR suite, codenamed Project Redstone. Although the official debut is slated for December 10, we’ve already had an early look thanks to enhanced ray-traced reflection reconstruction shipped with Call of Duty: Black Ops 7. In this preview, we assess the impact on image quality and benchmark performance on the Radeon RX 9060 XT and RX 9070 XT. Read more “CoD: Black Ops 7: RX 9060 XT, RX 9070 XT and Ray Regeneration” »