Table of parameters
The most powerful Radeon (RX 7900 XTX) is both slower and less efficient compared to the GeForce RTX 4090, but it’s also roughly 700 EUR cheaper. And that’s what gives it an unprecedented price/performance ratio for a high-end graphics card. The latter is more attractive even than the lower-end RX 7900 XT, and that’s also the case with Gigabyte’s top-of-the-range Aorus Elite, which, oddly enough, only comes at a minimal premium.
Parameters | Aorus RX 7900 XTX Elite 24G | |
Architecture | RDNA 3 | |
Die | Navi 31 XT (215-145000156) | |
Manufacturing node | 5 nm + 6 nm | |
Die size | 300 mm² + 6× 37 mm² | |
Transistor count | 58 bn. | |
Compute units | 96 | |
Shaders/CUDA cores | 6144 | |
Base Clock | 1900 MHz | |
Game Clock (AMD) | 2510 MHz | |
Boost Clock | 2680 MHz | |
RT units | 96 | |
AI/tensor cores | – | |
ROPs | 192 | |
TMUs | 384 | |
L2 Cache | 6 MB | |
Infinity Cache | 96 MB | |
Interface | PCIe 4.0 ×16 | |
Multi-GPU interconnect | – | |
Memory | 24 GB GDDR6 | |
Memory clock (effective) | 20.0 GHz | |
Memory bus | 384 bit | |
Memory bandwidth | 960.0 GB/s | |
Pixel fillrate | 514.4 Gpx/s | |
Texture fillrate | 1028.7 Gtx/s | |
FLOPS (FP32) | 61.0 TFLOPS | |
FLOPS (FP64) | 1919.0 GFLOPS | |
FLOPS (FP16) | 122.0 TFLOPS | |
AI/tensor TOPS (INT8) | – | |
AI/tensor FLOPS (FP16) | – | |
TDP | 355 W | |
Power connectors | 3× 8-pin | |
Card lenght | 335 mm | |
Card slots used | 69 mm | |
Shader Model | 6.7 | |
DirectX/Feature Level | DX 12 Ultimate (12_2) | |
OpenGL | 4.6 | |
Vulkan | 1.3 | |
OpenCL | 2.2 | |
CUDA | – | |
Video encoder engine | VCN 4.0 | |
Encoding formats | HEVC, H.264, AV1 | |
Encoding resolution | 8K | |
Video decoder engine | VCN 4.0 | |
Decoding formats | HEVC, H.264,VP9, AV1 | |
Decoding resolution | 8K | |
Max. Monitor resolution | 7680 × 4320 px | |
HDMI | 2× (2.1a) | |
DisplayPort | 2× (2.1 UHBR) | |
USB-C | – | |
MSRP | 1205 EUR |
- Contents
- Gigabyte Aorus RX 7900 XTX Elite 24G in detail
- Table of parameters
- Methodology: performance tests
- Methodology: how we measure power draw
- Methodology: noise and sound measurement
- Methodology: temperature tests
- Test setup
- 3DMark
- Age of Empires II: DE
- Assassin’s Creed: Valhalla
- Battlefield V
- Battlefield V with DXR
- Borderlands 3
- Control
- Control with DXR
- Counter-Strike: GO
- Cyberpunk 2077
- Cyberpunk 2077 with DXR
- DOOM Eternal
- F1 2020
- FIFA 21
- Forza Horizon 4
- Mafia: DE
- Metro Exodus
- Metro Exodus with DXR
- Microsoft Flight Simulator
- Red Dead Redemption 2 (Vulkan)
- Red Dead Redemption 2 (Dx12)
- Shadow of the Tomb Raider
- Shadow of the Tomb Raider with DXR
- Total War Saga: Troy
- Wasteland 3
- Overall gaming performance and performance per euro
- CompuBench (OpenCL)
- SPECviewperf 2020 and SPECworkstation 3
- FLOPS, IOPS and memory speed tests
- 3D rendering 1/2 (LuxMark and Blender@Cycles)
- 3D rendering 2/2 (Blender@Radeon ProRender and Eevee)
- Photo editing (Adobe Photoshop, Lightroom and Affinity Photo)
- Broadcasting (OBS and Xsplit)
- Password cracking
- GPU clock speed
- GPU and VRAM temperatures
- Net graphics card power draw and performance per watt
- Analysis of 12 V branch power supply (higher load)
- Analysis of 12 V branch power supply (lower load)
- Analysis of 3.3 V branch power supply
- Noise level
- Frequency response of sound
- Conclusion