Sapphire RX 6600 XT Pulse: RTX 3060 is no match in Full HD

3D rendering 2/2 (Blender@Radeon ProRender a Eevee)

Radeons RX 6600 XT are the most powerful graphics cards with the small AMD Navi 23 core. The Navi 22 in the RX 6700 XT is naturally better, but it still humbles the GeForce RTX 3060 with ease. However, in making this bold claim, it should be clarified that this dominance only works perfectly under certain circumstances – at lower resolutions without ray-tracing. This graphics card, in short, begs for high-speed monitor gamers with FHD resolutions.

Blender@Radeon ProRender

Test platform render BMW and Classroom; renderer Radeon ProRender, 1024 samples; extra settings OpenCL.


Blender@Eevee

Test platform animation render Ember Forest; renderer Eevee, 350 images; extra settings OpenCL.

Render Ember Forest in Blender 2.92


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Navi 48 XL: AMD Radeon RX 9070 GRE specs revealed

Last week, the specs for the Radeon RX 9060 XT leaked – a card that will likely be AMD’s main competition for Nvidia’s freshly launched GeForce RTX 5060 Ti and RTX 5060 and is expected to go on sale in early June. But in the meantime, AMD may release another graphics card – the Radeon RX 9070 GRE, which could fill the gap just below the RX 9070. And the specs for this card have now also been leaked. Read more “Navi 48 XL: AMD Radeon RX 9070 GRE specs revealed” »

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AMD boasts the first 2nm processor – First “HPC” one, that is

Not long ago, rumors surfaced that AMD’s upcoming Zen 6 CPU architecture would be based on 3nm node, but on a 2nm process. At the time, it was unclear whether those YouTube reports were credible. But time has validated them – AMD itself has now confirmed that its next-gen CPUs will use the 2nm node, and even revealed that its 2nm processor has already completed tape-out at TSMC, as one of the very first chips to do so. Read more “AMD boasts the first 2nm processor – First “HPC” one, that is” »

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DXR 1.2: New tech for better ray tracing graphics performance

Ray tracing graphics, alongside upscaling and similar “more FPS” tricks, has been the main trend in games in recent years. Although ray tracing is commonly associated with Nvidia’s RTX marketing brand, it’s actually built on the DirectX API: DirectX Ray Tracing, or DXR, which launched before GeForce RTX. This technology is now getting a major upgrade to version DXR 1.2, which will bring new capabilities as well as better performance. Read more “DXR 1.2: New tech for better ray tracing graphics performance” »

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