MSI GeForce RTX 5070 Ti Gaming Trio OC Plus Review: Picky-Grade

The GeForce RTX 5070 Ti targets Nvidia card buyers wanting more VRAM without jumping to the much pricier RTX 5080 or 5090. MSI’s Gaming series traditionally delivers premium features and excellent operating characteristics rivaling high-end models, but at a more competitive price. The GeForce RTX 5070 Ti 16G Gaming Trio OC Plus stands out among mid-range options with a cooler that runs quiet and has thermal headroom to spare.

Cyberpunk 2077, native resolution tests

Ultra, RT Ultra and RT Overdrive settings

The first set of tests compares performance in native resolution using various anti-aliasing techniques. Traditional aliasing falls slightly behind in image quality compared to FSR or DLSS in native resolution, i.e., Native AA or DLAA modes.

The image quality varies between anti-aliasing methods, with DLSS currently offering the highest quality, although it’s exclusive to GeForce cards. GeForce owners have no real reason to choose anything other than DLSS. To compare GeForce cards with Radeons, however, all cards are also tested with FSR.

For weaker cards, we include tests at Ultra settings without ray tracing, and for more powerful cards, we also run RT Ultra and RT Overdrive with path tracing.

Global settings Ultra

The lower, Ultra settings are tested mainly for older cards. On high-end cards, performance is bottlenecked by the CPU, so the performance increase doesn’t reflect raw GPU performance. Ray tracing is not used, and DLSS isn’t necessary either.

1920 × 1080

2560 × 1440

 

3840 × 2160

Global settings RT Ultra

The RT Ultra setting uses hybrid ray tracing—a combination of rasterization and ray-traced effects—and is suitable for comparing the performance of the latest generation cards.

 

1920 × 1080

 

2560 × 1440

 

3840 × 2160

Global settings RT Overdrive

RT Overdrive employs path tracing, using full ray tracing to render scenes. On GeForce cards, DLAA with transformers is used.

1920 × 1080

2560 × 1440

3840 × 2160


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Nvidia to cut GPU production by 20%—RTX 5070 Ti going MIA?

Recently, we reported that Nvidia has likely canceled the new GeForce RTX 5000 Super graphics cards planned for this year, and that the wait for the 6000 generation will also be long, as it is expected to arrive only in H2 2027. For gamers, the situation may get even worse, as the company is now reportedly reducing production of currently available graphics cards as well. A resulting shortage could then push retail prices higher. Read more “Nvidia to cut GPU production by 20%—RTX 5070 Ti going MIA?” »

GeForce RTX 5000 Super not coming, Blackwell refresh plan shelved

It is widely known that the AI boom has triggered massive DRAM shortages—including GDDR6 and GDDR7. Unfortunately, it appears that one of the consequences will be the cancellation of new gaming graphics cards Nvidia had planned for this year. The so-called “Super” cards were expected to be expected at CES 2026, but that did not happen and according to sources from Asia, Nvidia has completely halted the plans. Read more “GeForce RTX 5000 Super not coming, Blackwell refresh plan shelved” »

Comments (2) Add comment

  1. I bought this exact a card a few months ago as it’s among the most quiet RTX 5070 Ti cards out there, and I’m quite happy with it. No noticeable coil whine either, but then the PC is under the desk and the Fractal Define 7 probably dampens it anyway. I do wish the fan speed could go lower than 30% as I can hear them when it’s very quiet, like late in the evening.

    It was expensive, though, so I just held my nose when I bought it.

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