Specs table
After more powerful cards (with Navi 21 GPUs), the Radeon RX 6700 XT is the first graphics card with a smaller Navi 22 core. This means that even Nvidia’s middle class with the RTX 3060 Ti now has competition. The RX 6700 XT fights back hard and can give GeForce a hard time even without active SAM. We haven’t seen such a tight comparison yet, and choosing the right card depends on specific games or non-gaming apps and the ways of use.
Parameters | Sapphire RX 6700 XT Nitro+ | |
Architecture | RDNA 2 | |
Die | Navi 22 | |
Manufacturing node | 7 nm TSMC | |
Die size | 336 mm² | |
Transistor count | 17,2 mld. | |
Compute units | 40 CU | |
Shaders/CUDA cores | 2560 | |
Base Clock | 2321 MHz | |
Game Clock (AMD) | 2548 MHz | |
Boost Clock | 2622 MHz | |
RT units | 40 | |
AI/tensor cores | – | |
ROPs | 64 | |
TMUs | 160 | |
L2 Cache | 3 MB | |
Infinity Cache | 96 MB | |
Interface | PCIe 4.0 ×16 | |
Multi-GPU interconnect | – | |
Memory | 12 GB GDDR6 | |
Memory clock (effective) | 16,0 GHz | |
Memory bus | 192 bitov | |
Memory bandwidth | 384,0 GB/s | |
Pixel fillrate | 165,2 Gpx/s | |
Texture fillrate | 413 Gtx/s | |
FLOPS (FP32) | 13,21 TFLOPS | |
FLOPS (FP64) | 825,9 GFLOPS | |
FLOPS (FP16) | 26,42 TFLOPS | |
AI/tensor TOPS (INT8) | – | |
AI/tensor FLOPS (FP16) | – | |
TDP | 230 W | |
Power connectors | 6-pin + 8-pin | |
Card lenght | 310,05 mm | |
Card slots used | 51,4 mm | |
Shader Model | 6.5 | |
DirectX/Feature Level | DX 12 Ultimate (12_2) | |
OpenGL | 4.6 | |
Vulkan | 1.2 | |
OpenCL | 2.1 | |
CUDA | – | |
Video encoder engine | VCN 3.0 | |
Encoding formats | HEVC, H.264 | |
Encoding resolution | 4K | |
Video decoder engine | VCN 3.0 | |
Decoding formats | HEVC,H.264,VP9, AV1 | |
Decoding resolution | 8K | |
Max. Monitor resolution | 7680 × 4320 px | |
HDMI | 1× 2.1 | |
DisplayPort | 3× 1.4a | |
USB-C | – | |
MSRP | 695 euros |
- Contents
- Sapphire RX 6700 XT Nitro+ in detail
- Specs table
- Methodology: performance tests
- Methodology: how we measure power draw
- Methodology: noise and sound measurement
- Methodology: temperature tests
- Test rig
- 3DMark
- Age of Empires II: DE
- Assassin’s Creed: Valhalla
- Battlefield V
- Battlefield V with DXR
- Borderlands 3
- Control
- Control with DXR
- Counter Strike: GO
- Cyberpunk 2077
- Cyberpunk 2077 with FidelityFX CAS
- DOOM Eternal
- F1 2020
- FIFA 21
- Forza Horizon 4
- Mafia: DE
- Metro Exodus
- Metro Exodus with DXR
- Microsoft Flight Simulator
- Red Dead Redemption 2 (Vulkan)
- Red Dead Redemption 2 (Dx12)
- Shadow of the Tomb Raider
- Shadow of the Tomb Raider with DXR
- Total War Saga: Troy
- Wasteland 3
- Overall game performance and performance per euro
- CompuBench (OpenCL)
- SPECviewperf 2020 and SPECworkstation 3
- FLOPS, IOPS and memory speed tests
- 3D rendering 1/2 (LuxMark and Blender@Cycles)
- 3D rendering 2/2 (Blender@Radeon ProRender and Eevee)
- Photo editing (Adobe Photoshop, Lightroom and Affinity Photo)
- Broadcasting (OBS and Xsplit)
- Password cracking
- GPU clock speed
- GPU temperatures
- Net graphics power draw and performance per watt
- Analysis of 12 V subcircuit power supply (higher load)
- Analysis of 12 V subcircuit power supply (lower load)
- Analysis of 3.3 V subcircuit power supply
- Noise level
- Frequency response of sound
- Conclusion