GeForce RTX 3080 vs. RTX 5080 Thermals: Normal or Overheating?

Nvidia surprised many by changing the boost limits on the new GeForce RTX 50 series, removing the option to set a temperature limit during overclocking. Now, only the power limit is adjustable, and specs list only the GPU’s maximum temperature. We’ll look at how this affects GPU Boost compared to the RTX 30 series, what happens to clock speeds and performance when limits are hit, and how to tell if your GeForce is overheating.

GeForce RTX 3080 FE, Default Settings, Reduced Airflow

Since the card didn’t hit its thermal limit under default conditions, I covered the case fan openings to simulate poor system airflow.

The following set of graphs again shows the GeForce RTX 3080 running at stock settings. While it never reached the thermal limit in a well-ventilated case, with restricted ventilation openings, the GPU temperature eventually climbed to the limit.

Up to around the 240-second mark, the card behaved similarly to the previous test. When the GPU temperature met the thermal limit, the control logic waited briefly. When it became clear the temperature wouldn’t drop on its own, it started lowering the core clocks while simultaneously ramping up the fan speed.

Between 360 and 600 seconds, the fans accelerated until the GPU temperature dropped below the limit. Once that happened, fan speed stabilized, as did the GPU clock speed.

The power consumption chart suggests that once the thermal limit engaged, the card slightly reduced core clock speeds and voltage, causing the power consumption to dip below the limit. As the fans sped up enough to keep the temperature under control, power consumption rose again by a few watts.

GeForce RTX 3080 FE, Thermal Limit at 77 °C, Reduced Airflow

In the same setup, I lowered the thermal limit to 77 °C. The result was surprising—while at default settings the card reacted to hitting the thermal limit by significantly increasing fan speed, this time it only continued gradually raising fan RPM and dropped core clocks.

Toward the end of the test, the fans appeared to accelerate a bit more, but overall, the fan control behaved as if the thermal limit were still at 83 °C.

GeForce RTX 3080 FE, Thermal Limit at 90 °C, Reduced Airflow

When increasing the thermal limit to 90 °C, something unusual happened. Even though the GPU temperature never reached the set limit and the thermal limit indicator never lit up, the fans suddenly ramped up sharply around the 330-second mark. There are three possible reasons: the hotspot temperature hit 95 °C, memory reached 104 °C, and the GPU itself climbed to about 84 °C.

Clock speeds and power consumption didn’t change—only fan speed increased noticeably in the second half of the test.


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End of GeForce RTX 5090: Retailers Ending Sales, Nvidia too

According to recent leaks, Nvidia is discontinuing the GeForce RTX 5090 and redirecting the GB202 chips to the production of AI accelerators for workstations and servers. At first, it was hard to believe. It would be the first time the company itself had canceled the most powerful and most expensive GPU model for gaming PCs—and what’s more, two years before the new generation. However, more and more signs appear to confirm this. Read more “End of GeForce RTX 5090: Retailers Ending Sales, Nvidia too” »

mVolt+ Unlocks Forbidden GeForce RTX 5000 Overclocking Options

Overclocking graphics cards is quite different from how “OC” works on CPUs. GPUs generally operate at fairly low voltages and clock speeds, and their overclocking is mostly artificially limited by various power or voltage limits in the drivers and firmware. The same is true of Nvidia’s current cards. But the artificial OC limits have now been bypassed, so it may be possible to extract significantly higher performance from them, although not without risks. Read more “mVolt+ Unlocks Forbidden GeForce RTX 5000 Overclocking Options” »

DLSS 5: First Game Out, Inner Workings and Performance Cost

The files of the AI game image enhancement technology DLSS 5 have leaked last week, and modders added the filter to the first games—unofficially. However, the official launch was not far behind. Nvidia has announced that it is now officially launching in the first game, NBA2K27, which is also the title from which the files previously leaked. Starting tomorrow, you will be able to try out what it looks like and what its costs are. Read more “DLSS 5: First Game Out, Inner Workings and Performance Cost” »

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