Control with DXR and DLSS
GeForce RTX 4070 graphics cards fill a large gap between the RTX 4070 Ti and RTX 4060 Ti, and in terms of speed or gaming performance, they hover around the RTX 3080. But that’s with many advantages, including half the power draw with the RTX 4070. With cheaper designs, such as the tested Asus Dual variant, the price/performance ratio is also more attractive with the RTX 4070 (compared to discount RTX 3080s).
Control with DXR and DLSS
Test platform custom scene (chapter Polaris); API DirectX 12, graphics settings preset High; extra settings DXR.
DXR (native)
DXR with DLSS (performance)
- Contents
- Asus Dual RTX 4070 12G in detail
- Table of parameters
- Methodology: performance tests
- Methodology: how we measure power draw
- Methodology: noise and sound measurement
- Methodology: temperature tests
- Test setup
- 3DMark
- Age of Empires II: DE
- Assassin’s Creed: Valhalla
- Battlefield V
- Battlefield V with DXR
- Borderlands 3
- Control
- Control with DXR and DLSS
- Counter-Strike: GO
- Cyberpunk 2077
- Cyberpunk 2077 with DLSS
- Cyberpunk 2077 with DXR (and DXR with DLSS)
- DOOM Eternal
- F1 2020
- FIFA 21
- Forza Horizon 4
- Mafia: DE
- Metro Exodus
- Metro Exodus with DXR and DLSS
- Microsoft Flight Simulator
- Red Dead Redemption 2 (Vulkan)
- Red Dead Redemption 2 (Dx12)
- Shadow of the Tomb Raider
- Shadow of the Tomb Raider with DXR
- Total War Saga: Troy
- Wasteland 3
- Overall gaming performance and performance per euro
- CompuBench (OpenCL)
- SPECviewperf 2020 and SPECworkstation 3
- FLOPS, IOPS and memory speed tests
- 3D rendering 1/2 (LuxMark and Blender@Cycles)
- 3D rendering 2/2 (Blender@Radeon ProRender and Eevee)
- Photo editing (Adobe Photoshop, Lightroom and Affinity Photo)
- Broadcasting (OBS and Xsplit)
- Password cracking
- GPU clock speeds
- GPU and VRAM temperatures
- Net graphics card power draw and performance per watt
- Analysis of 12 V branch power supply (higher load)
- Analysis of 12 V branch power supply (lower load)
- Analysis of 3,3 V branch power supply
- Noise level
- Frequency response of sound
- Conclusion